AI Insights · Timothy · April 2022
Top 5 City Building Games in Ukraine: Q1 2022 Performance
In Q1 2022, the top 5 city building games in Ukraine showed varied performance in downloads, revenue, and active users. Here's a closer look at their trends.
In Q1 2022, the top 5 city building games on a unified platform in Ukraine exhibited diverse trends in downloads, revenue, and active users. Here’s an overview of how each game performed during the quarter based on data from Sensor Tower.
Merchant Master from HaoPlay Limited experienced fluctuations in weekly revenue, peaking at around $8.3K in early January but declining to approximately $3.9K by the end of March. Weekly downloads started strong at 5.5K in the first week of January, plummeting to just 93 by the end of the quarter. Active users decreased steadily from 19.2K in early January to 7.2K by the end of March.
SimCity BuildIt by ELECTRONIC ARTS showed a stable revenue trend, with a notable rise to $2.2K at the start of the quarter and ending at $1.6K by March. Downloads saw significant growth, peaking at 5K in early March. Active users increased from 31.6K in late December to 40.6K in early March, before settling at 32.4K by the end of the quarter.
Heroes of the Dark: Squad RPG by Gameloft SE had a varied revenue trend, starting at $2K and fluctuating to $591 by the end of March. Downloads were modest, peaking at 991 in early February and dwindling to 167 by the end of the quarter. Active users saw a decline from 2.4K in late December to 900 by the end of March.
Land of Empires: Immortal from Nuverse had a steady increase in revenue, peaking at $1.3K in mid-March. Downloads surged to over 5.3K in mid-February but dropped to 207 by the end of March. Active users peaked at 4.8K in mid-February and decreased to 879 by the end of the quarter.
Civilization VI - Build A City by Aspyr Media, Inc. saw a steady revenue increase, reaching $1.5K in mid-March. Downloads peaked at 872 in early March. Active users rose from 1K in late December to 1.7K in early March, ending the quarter at 1.5K.
These diverse trends highlight the varying engagement and monetization strategies of city building games in Ukraine. For more detailed insights, visit Sensor Tower.